захажу в игру все норм ножимаю создать идёт загруска патом вискакивает эта ошибка
2010.1.11 21:19:17
os : Windows xp 5.1 (build: 2600)
cpu : Authenticamd amd athlon(tm) xp 1700+ @ 1464 mhz 511mb ram
video : Nvidia geforce fx 5500 (7516)
poscode : Ls1(148) 0:0:0 1/0 [417]
the system file may have been damaged. After ending the game, please check the file using the lineage ii auto update.(bad name index -44/1643)
history: Ulinkerload<<fname <- (linkerload transient.linkerload202 81683275)) <- fobjectimport<< <- loadimportmap <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- ulinkerload::verifyimport <- validateimports <- ulinkerload::verify <- ulinkerload::load <- ulinkerload::ulinkerload <- uobject::getpackagelinker <- uobject::staticloadobject <- (engine.mesh fighter.mfighter_m000_f null) <- umeshcomponent::loadmeshcomponent <- umeshcontainer::updatefirstmeshcomponent <- aactor::updatefirstmeshcomponent <- user::updatepawnmeshcontainerbyface <- user::updatepawnmeshcontainer <- user::setpawnresource <- ul2consolewnd::spawndefaultcharacter <- uuiscript::execspawndefaultcharacter <- uobject:

rocessevent <- (charactercreatemenuwnd transient.charactercreatemenuwnd0, function interface.charactercreatemenuwnd.onevent) <- xmluimanager::executeuievent <- id:3210, param:description= выберите расу и класс. <- nconsolewnd::acceptnewcharacter <- newcharactersuccesspacket <- unetworkhandler::tick <- function name=newcharactersuc <- ugameengine::tick <- updateworld <- mainloop
как от ниё избавится ?